Overview As a leading mobile games developer, Jam City is looking to “level up” our talent. We’re searching for innovators who consider themselves dynamic, collaborative, and thrive in a fast-paced environment. PERKS & BENEFITS Unlimited Vacation, Paid Sick Days & Holidays 100% Employee Covered Medical, Dental, Vision Plan Base Plan Life Insurance, 401k, Flexible Spending Accounts, Commuter Benefits & More Catered Lunches & Well-stocked Kitchens Yoga & Wellness Activities Happy Hours Company Events Dog Friendly We are looking for an experienced Game Designer to bring their expert game design skills to help build a new game within our Narrative studio, the team behind the hit mobile game Harry Potter: Hogwarts Mystery. You’ll have the opportunity to collaborate with top industry talent and contribute to the development and vision of a new title, from initial concept to final product. If you’re experienced in puzzle design with an interest in narrative adventure, this role could be for you! RESPONSIBILITIES Drive the design and development of new gameplay mechanics, systems, and features. Create and maintain game design feature specs to clearly communicate design flows and functional details. Collaborate closely with narrative, art, and engineering to ensure gameplay, story, and visuals work cohesively. Rapidly prototype and iterate on gameplay ideas using user testing feedback, team input, and data insights. Design game content such as puzzle scenes and assist with implementing them using Unity. Use spreadsheet modeling to balance game economy, difficulty, and pacing. Ensure implementation aligned to design specs and at desired creative quality. QUALIFICATIONS B.S. degree or Advanced Diploma in Game design or related field. 3+ years of game industry design experience; at least 1+ years with mobile titles. Experience designing a variety of game systems and features. Experience using spreadsheets for tuning and balancing. Experience with genres such as hidden object, puzzle, or puzzle adventure games. Familiarity with Unity for prototyping and iterating gameplay mechanics. Strong documentation and communication skills; able to present ideas clearly to varied audiences. Highly organized, collaborative, and feedback-oriented with strong ownership and follow-through. NICE TO HAVE Experience shipping a new mobile game Background working with licensed IP and narrative-driven projects.
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